Wahoo, how about those current RACING GAMES nowadays, whether they be for the X-Box (or other current consoles like the Gamecube, at the time of this writing) or one of those rare arcades that are still around? Man, the graphics, sound effects, scenery and tracks are almost enough to blow the baseball cap or glasses right off your head!
So then how does one of the very early racing games from yesteryear score (pardon the pun) then? Interesting question, due to there being no 3-D, as all of the game variations of Indy 500 are top-viewed, and barely have any sound effects at all, other than just engines revving and crashes.
Aside from the occasional, horrible shooting incidents that are "blamed" on video games (yeah RIGHT, if someone's going to pick up a gun and use it on people, they're going to do it ANYWAY), one of the darkest times in video game history was the infamous crash of 1983 - 1984. As even good things can result from bad situations, at least a lot of crummy companies were wiped out that were putting out crap games just to try to make a buck, never to be heard from again (good riddance!), and some actually *decent* games could be purchased for very cheap: Indy 500 usually cost $30-35 here in Houston, due to being packaged with special driving controllers (the only game in the 2600 library that used them, I do believe), but I got mine for only $10 (I think) due to the crash. (Hmmmm, Video Game "Crash", driving game for cheap...bah ha ha, the irony.)
This is still a very fun game, and unlike people who snort down their noses at the 2600 and scoff at the games that had a lot of variations, claiming that they were just all variations of the same game to try to make it LOOK like it was worth the purchase, here the games actually *are* different, due to the tracks, game objectives and all. So nyeh neh neh on you, go put your nose back in the air as you go back to your Playstation 2 as I put up a Photoshopped pic of you on the internet in ponytails and garter stockings.
Uh, well, anyway...first off, you have the regular racing games on here (the Grand Prix tracks), whether you try to outscore an opponent in a timed game or whoever crosses the finish lines 25 times wins, depending on which game variation you choose. Then the Devil's Elbow tracks are different than the regular Prix ones, having long straightaways, but pretty wicked curves that you must negotiate as well (as you could probably guess by the name).
And then there's the ice tracks...muh HAHHAHAHHA! These are equivalent to putting one of the Three Stooges behind the wheel and placing a banana peel on the accelerator, as you'll be slippin' and slidin' all over the place. These are pretty fun...or annoying, depending on how you are at these variations (personally, I love 'em!).
Last but not least, there are Tag and Crash 'n Score variants, which Tag gives you tracks that are not only different from all the other games' race tracks, but one blinking car is "it", and you must chase and tag them until you become "it"; whoever stays "it" for 99 consecutive seconds wins the game, and then Crash 'n Score gives people a randomly appearing dot on the playfield that must be hit as many times as possible before time runs out.
This is one fun cartridge, although you're going to need a second player in order to fully enjoy it (hence why I'm not rating this game any higher than a 7), as just racing against the clock trying to beat your best time (since there's no computer A. I. cars for the one player games) and running over a dot without another car to try to beat on your way to it would chop down this rating to about half, to a 3 or even a 2.
Another problem is also in regards to trying to find this game nowadays WITH the special driving controllers, as the usual 2600 paddles and joysticks won't work with it (although the keyboard and kid's controllers do, but those are probably even more rare than the driving controllers). But it's worth it if you can track down a copy, especially if you can obtain it without one of those jacked up (or maybe I should say revved up?) e-bay prices.
However, considering this was one of THE earliest games for the 2600 (one of the first 20, I think), they did a really good job with less than 2K of memory.
Until then, you can't catch me, sucka! I'm blinking!