Fast Food
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  • Telesys
  • Telesys
  • Action - General, Other
  • 1982
  • 2
  • High score save
  • 4
  • ?
  • ?

Summary

Gameplay / Overview
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Players control Mighty Mouth to maneuver around a screen and eat as many pieces of fast food and drinks as it flies by on the screen for as many points as possible.  Purple pickles must be avoided; if six purple pickles are eaten, the game ends.  After every 500 points, though, a purple pickle is removed from the player's inventory. 

Story / Plot / Characters
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What is the basic story line for Fast Food? If you know, Click here to share the story of Fast Food with other Stage Select readers!

News Stories About Fast Food

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Ah, to start getting old and having your beloved classic games wind up on a compilation unit...
(3/16/2010 7:00:17 AM)
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Nintendo wants fat shoppers to exercise in public.
(1/15/2010 10:43:52 AM)
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Classic Compilation Number One Million: Is It Worth It?
(12/27/2009 3:54:31 PM)
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Very Rare, Very Strange 'Eating' Game For The 2600 - and Oh boy, is THIS game weird. And funny. And original. And sick, in a way. Check out our review
(9/15/2009 10:28:42 PM)
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Versions, History, Notes

 

bad pun?  
(submitted by: Darryl B. ), 1/20/2005 10:47:22 PM (edit)
The programmer for Fast Food was Don Ruffcorn. It is unknown if this was a joke or not.  

Fast Food Telesys catalog entry