
The
second annual “America’s Video Game Expo” took place on October 27-29, 2006, at
the
Valley Forge
Convention Center in
King of Prussia,
PA. The event is one of a rare few of
its kind, covering many aspects of the growing video game culture while
providing a gathering place for vendors, competitors, students and costumed
nerds alike. The VGXPO is meant as a commemoration of video games as a whole,
according to founder Ed Fleming. "America's Video Game Expo promises three days packed full of videogame celebrations. VGXPO is a destination where gamers can come together to celebrate videogames and the culture that games are helping to define."
I
was able to attend this year’s VGXPO, and
experienced this ‘celebration’ firsthand as I mingled among scores of fellow
gamers. Since the expo took place right around Halloween time, attendees were
encouraged to dress up as their favorite characters and compete for Best Costume
at the show. But even plain-clothed gamers found plenty to love at the event.
Said one attendee, “I’ve played the Sonic game on the Dreamcast, got in on the
Guitar Hero tournament- lost on the first round- I’ve been playing [Duck Hunt]
for about an hour straight, I’ve looked at the Japanese stuff they’ve got, and
I’ve been at some of the old arcade games"

The
show floor covered a sizable area and was divided into several main areas. The
game room, which covered the most floor space, contained dozens of arcade
machines and kiosks spanning every type of game imaginable, from the very first
Pong arcade unit to modern console setups and even several Dance Dance
Revolution arcade iterations. All of
these attractions were completely free of charge, and provided me with plenty
to do as I went door to door trying my luck at each game. The old-school
cabinets drew quite a few nostalgic gazes from the older bunch, as well as some
curious glances from younger gamers. I’ll never forget what happened while
waiting my turn for one particular machine: the man ahead of me, who was
obviously old enough to have played this game when it was first released some
25 years ago, was racking up an impressive score and drawing an interested
crowd. One kid squeezed in among the onlookers, and it was obvious he had never
seen this ancient game being played before. His reaction? “Huh. That’s new."

The
BYOC –or Bring Your Own Computer, for the uninitiated- LAN area was open for
the duration
of the expo, and participants were invited to hook up their heaps into the
provided broadband connections to test their skills against fellow players.
Adjacent to this area was where the competitions were held on both days,
spanning a number of popular games including Guitar Hero, Super Smash Bros.
Melee, Halo 2, and others. There were several trophies up for grabs, and of
course bragging rights- as in any athletic competition. I took some advantage
of this area myself, placing sixth in a 16-player Melee tournament; as it turns
out, the unspoken “no camping near ledges” rule doesn’t extend to players using
Samus.
Also
in the competition area was the demo unit for the soon-to-be-released Guitar
Hero II for PlayStation 2, sequel to last year’s surprise hit. After a lengthy
hands-on with the title, I can attest that as fun as the original was, this
version will truly tunnel some carpals when it hits stores, with its intuitive
new Co-op mode, a slew of new tracks, and other surprises. Beyond the
competition and LAN areas was the stage, where the
Battle of the Videogame
Bands, a game show-style trivia contest, and the costume contest award ceremony
all took place. Adjacent to the stage was the massive vendor area, which housed
dealers offering countless games, accessories, systems and other merchandise
spanning decades of gaming history; from the early days of Atari right up to
current platforms.

Vendors
have always been a key feature of any gaming-themed expo, according to Mike
Chassin of Collector’s Cards & Games, a local game store that has participated
in both VGXPOs. Chassin has been in many similar shows over the years and has
seen their popularity grow. “I’ve always done well [at these shows]. The first
one was in a student center basement, and I paid $20 for a table. This year I
paid $1000 for a spot. That’s the big change. Otherwise, it’s the same- it’s
just that the class of the shows has moved around to different hotels,
different places. But it’s still a great show.”
I
truly enjoyed myself at this year’s Video Games Expo, which offered a welcome
alternative to the bloated, business-oriented E3 convention and gives gamers an
accessible, fan-centric event they can call their own- like I-CON, but with
less blinking. Shows like these also help the struggling mom-n-pop game shop
defend themselves in the face of super-chains like EB Games and GameCrazy. I
myself made off with more than a few neat trinkets by the show’s end, and left
behind a hefty wad of green in Philly. I also had to bum toll fare off another
car on my way back across the Jersey Turnpike, but I’m sure that’s completely
unrelated. They must have changed the rates on me.










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