Do you remember Johnny Lee, the now famous Human and Computer Interaction PhD student at Carnegie Melon? Surely you do. Who now works for Microsoft on project Natal? Surely you do.
Now, you're going to see a new wave of fully-featured games come out that incorporate the same ideas of headtracking and other smart camera tricks that will allow the gamer to become even more immersed than ever before. Literally, now.
The next example of such technology is found on the Nintendo DSi XL, slated to be released in Europe on March 5 and in America on March 28 for a price of $189.99.
More details about the next iteration can be found here.
Like the original Nintendo DSi (released in earlier 2009), what many (will) fail to realize on the Nintendo DSi XL is that the newer handheld comes with two cameras: one facing you and one facing the backside of the system (while you play). This adds a new dimension to the system. Like the many smartphones are now releasing augmented reality applications, Nintendo DSi developers can use the camera in order to track your head, light, etc. in order to perform cool tricks within the software.
Here is the next coolest thing to come out (soon!) for the Nintendo DSi XL:
This game, called Hidden 3D Image: There It Is!, is a Japanese release on the Nintendo DSi via DSiWare (March 3). It is a simple hidden picture game, but based on the angle of your view, will be able to see things and unsee things. I find this to be incredibly smart, intuitive, and it only wets my appetite for more interesting games, applications, television... you name it!
On a related note: Microsoft will be hosting behind-closed-door viewings this week at Techfest 2010. We hope to find out more information about the new and improved Natal, which is slated to run at a faster framerate and have less delay with motion response.
How soon will we be able to control applications with our speech, touch, and movement simultaneously?
Perhaps, sooner than expected.
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