NVidia stated to Anantech that by 2014, mobile graphics performance will surpass the Xbox 360. Imagine if every Android cell phone on the market was as powerful as an Xbox 360.
NVidia released this slide to demonstrate how mobile graphics have evolved over the past year, and what the trends will look like going forward:
This shouldn't surprise many readers, given the advancements in mobile tech already seen with Sony's PlayStation Vita.
The newest portable system from Sony, the PlayStation Vita already has a phone radio in it, available exclusively on the AT&T mobile broadband network for 3G play. The portable is claimed to be as powerful as a PlayStation 3, and has a laundry list of features. Dual touchpad, dual cameras (front and rear), and an OLED touch screen. Dual analog sticks. Front and rear touchpad. 3G and 3G+WiFi models will be available upon release. The PSVita list of features seems to go on and on. The Vita even supports SixAxis tilt controls. It's probably just a matter of a small amount of time before this tech is commoditized to nearly all Google Android devices.
Likewise, 2 years ago, some very non-powerful Android hardware was able to play games like this:
In SpeedForge 3D, you're flying a floating car that can shoot weaponry as you pick it up. If it sounds a bit like WipeOut to you, that's because it IS like WipeOut. As you can see in the video below, it was a bit hard for me to play through the camera's screen!
It's not hard to imagine that with Unreal Engine on iPhone, and games like ShadowGun already available, that we'll start to see some incredible stuff in a very short amount of time.
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